Gatorland
Chris Quigley fondly remembers one of the jewels in America's roadside attraction crown: Gatorland of Orlando, Florida.
The 100-acre park was established in 1949 and houses thousands of alligators and crocodiles, including some albinos. The animals can be seen from boardwalks and an observation tower, and high-jumping for chickens and being wrestled in live shows. The preserve also offers a petting zoo (not for the gators!) and an aviary.
Alien Vampires?
I've got no dog in the Avatar fight. I haven't seen it and most likely never will. Why? There's one blog reviewer who I've found has just about the opposite tastes I have. He's my fandom opposite. I can reliably trust him to develop carpal tunnel syndrome strokin' it over the largest steaming piles he can find. And this anti-me loved Avatar. In fact, he dusted off that classic bit of critical lameness "if you don't like Film X, you don't like movies." So that pretty much put paid to the whole thing. Then, lest I weaken, another blogger used the following analogy to defend the flick: "You don't ride the Coney Island Cyclone for plot." Which is true - but that's just one of several reasons I don't ride the Coney Island Cyclone when I want to see a movie. (Nor, to be fair, do I see a movie when I want to ride the Coney Island Cyclone. ) Anyway, that handily extinguished any interest I had in the film. That said, here's an Avatar bit.
Caleb Crain really hated Avatar. That's not particularly notable, but his odd nearly stream-of-consciousness essay ending comparing the movie's Na'vi to vampires is striking:
Why does the digital nativity bother me so much? I think the answer has something to do with the smug anti-corporate plot. In reality—in the reality outside the movie—the Na'vi, too, are a product of corporate America and are creatures of technology, not nature. Now there's nothing wrong with technology per se, and there's nothing wrong with fantasy, either. But Avatar claims that there is something wrong with technology, and that the Na'vi of Pandora somehow represent opposition to it. That's rank mystification, and one has to wonder about motive. I think there are aspects of being human that a movie like Avatar wants to collude with its viewers in denying—aspects of need and of unfixable brokenness. There are traces of this denial in the movie. We never see the Na'vi eating, for instance, except when the transcarnated Sully briefly samples a significantly pomegranate-like fruit. Yet they have high, sharp canines. Vampire-like canines. Indeed, Sully turns into a Na'vi after he lies down in his coffin-pod. Once he takes to his avatar, even his human body has to be coaxed to eat. Like a vampire's, Sully's cycles of waking and sleeping become deeply confused. In the unconscious of the movie, I would submit, all the Na'vi are avatars. That is, they are all digital representations of humans, lying elsewhere in coffin pods. And they are all vampires. They have preternatural force and speed, wake when others sleep, and feed on the life-force of mere humans—the humans lying in the pods, as a matter of fact. This, I think, is the strange lure of the movie: Wouldn't you like to be the vampire of yourself? Wouldn't you like to live in an alternate reality, at the cost of consuming yourself? Vampires have a culture, a community, feelings. They don't have bodies, but they have superbodies. The only glitch is this residue offstage, rotting and half-buried, that you won't ever be able separate from altogether—until, at last, you can.
It Seems So Obvious Once Somebody Points It Out
The only t-shirt more truthful than this is the one I have that says I'll never reveal the Wu-Tang secret. Seriously. Never. Don't ask me.
Showing posts with label Avatar. Show all posts
Showing posts with label Avatar. Show all posts
Saturday, January 23, 2010
Monday, January 04, 2010
Mad science: Lost in Pandora.
Over at the Frontal Cortex, there's an interesting, if kind of disturbing, assessment of Avatar as an example of the fully realized potential of the medium of film.
From the mind of Jonah Lehrer:
The modernist critic Clement Greenberg argued that art should be evaluated on its adherence to the "specificity of the medium". Painting, for instance, is defined by its abstract flatness, which meant that artists should no longer try to pretend that what they convey is real. While centuries of "realist" artists tried to escape the flatness with elaborate technical tricks, Greenberg argued that the flatness wasn't an obstacle or hurdle: it was merely an essential element of painting. This led Greenberg to become an advocate for people like Jackson Pollock, who celebrated the 2-D un-reality of their art form.
The point, though, is that every art is defined by its medium. The reason I've referenced Greenberg in the context of Avatar - and please pardon the pretentiousness of the above paragraph - is that I think Cameron has deftly realized the potential of his medium, which is film.
Lehrer then goes on to discuss a neuroscience experiement that suggests movie audiences react to film, from a neuro-biological perspective, in surprisingly standardized ways. According to the work of Uri Hasson and Rafael Malach, the brains of film-goers "'tick together' in synchronized spatiotemporal patterns when exposed to the same visual environment." Their research indicates that that, across individuals, the visual cortex, fusiform gyrus (the area responsible for face, color, word, number, and category recognition), and areas related to touch activated. It was also notable what areas didn't activate: "Our results show a clear segregation between regions engaged during self-related introspective processes and cortical regions involved in sensorimotor processing. Furthermore, self-related regions were inhibited during sensorimotor processing. Thus, the common idiom 'losing yourself in the act' receives here a clear neurophysiological underpinnings." In short, we divert processing power from critical, self-evaluative functions to sensory processing functions.
I should note here that the flick used in the study was the spaghetti western classic The Good, the Bad, and the Ugly.
That's all Kool and the Gang, but why would this mean the flick with the giant Native American Smurf cats is the ultimate expression of film? Lehrer explains:
At its core, movies are about dissolution: we forget about ourselves and become one with the giant projected characters on the screen. In other words, they become our temporary avatars, so that we're inseparable from their story. (This is one of the reasons why the Avatar plot is so effective: it's really a metaphor for the act of movie-watching.) And for a mind that's so relentlessly self-aware, I'd argue that 100 minutes of self-forgetting (as indicated by a quieting of the prefrontal cortex) is a pretty nice cognitive vacation. And Avatar, through a variety of technical mechanisms - from the astonishing special effects to the straightforward story to the use of 3-D imagery - manages to induce those "synchronized spatiotemporal patterns" to an unprecedented degree. That is what the movies are all about, and that is what Avatar delivers.
I'm all aboard Lehrer's neuro-just-so explanation of Avatar's unique power. I haven't seen it, but the fact that nearly everybody praises the film in terms of its uniquely immersive qualities seems to jibe with the lick Lehrer's putting down. What's my problem then? Well, my problems are legion and it would take another blog to answer that question - but focusing on this particular issue, I have a problem with Lehrer's claim that "at its core, movies are about dissolution." And not just because the sentence suffers from pronoun troubles.
The problem with Hasson and Malach's study, as well as with Lehrer's overreaching application of their results, is that it is dishonest about what constitutes our understanding of the word "movie." Both the original study and Lehrer selected specific kinds of films: narrative films in recognizable genres, heavy on plot. This isn't meant to be dismissive of these flicks, even Lehrer claims it is case with Avatar: "I was lost in Pandora, transfixed by a perfectly predictable melodrama." But there are plenty of movies out there that break that mold. Even if we don't evoke the complete abstract works of most extreme film experimentalists, we can wonder about the lab results that Palindromes - a flick that regularly swaps in and out actors to play a single lead character - would have had on the viewer activation patterns. What about the ol' reliable French New Wave, with its constant, intentional breaking of film's magic immersive spell? Is Masculine, Feminine: In 15 Acts really a less artistically achieved film than Avatar because it refuses to let you get lost in it?
On a related note, the ability to "get lost in a film" would seem to me to considerably more than a function of the medium's formal elements. I recall, from my youth, a Washington Post film review - name long forgotten - reviewing the rap-centric Spinal Tapish satire CB4. The review used the phrase "like taking the SATs in Martian." The barrier to entry was not, one assumes, Tamra Davis's experimental filmmaking techniques. Davis's work is fine example of clear storytelling. Rather, it is a purely social thing: Without access to the semantic level of the film, which required a slightly more than passing acquiantance with rap music, the formal level failed to produce phenom - presumably because it failed to produce the activation pattern - that both the researchers and Lehrer suggest is inherint to powerful films. One could argue, as I will for the sake of argument, that the the "dissolution" of film is an individual phenomenon. That Avatar is a brilliant film for Lehrer and, presumably, there was some "perfect viewer" that got CB4's brilliance. (His name was Justin Goslin. He thought that movie was the funniest shit he'd ever seen, man.) But then shouldn't we, by extension, assume that films like Derek Jarman's Blue and Warhol's Empire have perfect viewers too? In which case we lose the argument that the formal elements of the films in question are responsible for the effect reported. Empire lacks story elements and editing. Blue is a steady field of the titular color with dialogue over it. Admittedly, these are extreme cases, but I feel we're justified in interrogating Lehrer in this way because he's not just making an aesthetic judgment regarding Avatar, but claiming that there's a element of scientific fact at the core of his judgment. To like Avatar is one thing. To make a claim for the neuro-reality of the film experience and then gloss it with value judgment is another.
I get where Lehrer's going with this, but the "film as cognitive vacation" thing rubs me the wrong way. Not because films that serve that function are inferior or shouldn't be enjoyed, but rather because it suggests that films should never aspire to be anything other than, literally, mass delivered sedatives for our critical faculties. Like the tired notion that comics are inherently "childish" by viture of the features of their medium, Lehrer's definition of film, and his expectation of the pleasures film can provide us, assumes a certain level of mindlessness. Indeed, it makes it the medium's highest virtue. Why straightjacket film that way?
From the mind of Jonah Lehrer:
The modernist critic Clement Greenberg argued that art should be evaluated on its adherence to the "specificity of the medium". Painting, for instance, is defined by its abstract flatness, which meant that artists should no longer try to pretend that what they convey is real. While centuries of "realist" artists tried to escape the flatness with elaborate technical tricks, Greenberg argued that the flatness wasn't an obstacle or hurdle: it was merely an essential element of painting. This led Greenberg to become an advocate for people like Jackson Pollock, who celebrated the 2-D un-reality of their art form.
The point, though, is that every art is defined by its medium. The reason I've referenced Greenberg in the context of Avatar - and please pardon the pretentiousness of the above paragraph - is that I think Cameron has deftly realized the potential of his medium, which is film.
Lehrer then goes on to discuss a neuroscience experiement that suggests movie audiences react to film, from a neuro-biological perspective, in surprisingly standardized ways. According to the work of Uri Hasson and Rafael Malach, the brains of film-goers "'tick together' in synchronized spatiotemporal patterns when exposed to the same visual environment." Their research indicates that that, across individuals, the visual cortex, fusiform gyrus (the area responsible for face, color, word, number, and category recognition), and areas related to touch activated. It was also notable what areas didn't activate: "Our results show a clear segregation between regions engaged during self-related introspective processes and cortical regions involved in sensorimotor processing. Furthermore, self-related regions were inhibited during sensorimotor processing. Thus, the common idiom 'losing yourself in the act' receives here a clear neurophysiological underpinnings." In short, we divert processing power from critical, self-evaluative functions to sensory processing functions.
I should note here that the flick used in the study was the spaghetti western classic The Good, the Bad, and the Ugly.
That's all Kool and the Gang, but why would this mean the flick with the giant Native American Smurf cats is the ultimate expression of film? Lehrer explains:
At its core, movies are about dissolution: we forget about ourselves and become one with the giant projected characters on the screen. In other words, they become our temporary avatars, so that we're inseparable from their story. (This is one of the reasons why the Avatar plot is so effective: it's really a metaphor for the act of movie-watching.) And for a mind that's so relentlessly self-aware, I'd argue that 100 minutes of self-forgetting (as indicated by a quieting of the prefrontal cortex) is a pretty nice cognitive vacation. And Avatar, through a variety of technical mechanisms - from the astonishing special effects to the straightforward story to the use of 3-D imagery - manages to induce those "synchronized spatiotemporal patterns" to an unprecedented degree. That is what the movies are all about, and that is what Avatar delivers.
I'm all aboard Lehrer's neuro-just-so explanation of Avatar's unique power. I haven't seen it, but the fact that nearly everybody praises the film in terms of its uniquely immersive qualities seems to jibe with the lick Lehrer's putting down. What's my problem then? Well, my problems are legion and it would take another blog to answer that question - but focusing on this particular issue, I have a problem with Lehrer's claim that "at its core, movies are about dissolution." And not just because the sentence suffers from pronoun troubles.
The problem with Hasson and Malach's study, as well as with Lehrer's overreaching application of their results, is that it is dishonest about what constitutes our understanding of the word "movie." Both the original study and Lehrer selected specific kinds of films: narrative films in recognizable genres, heavy on plot. This isn't meant to be dismissive of these flicks, even Lehrer claims it is case with Avatar: "I was lost in Pandora, transfixed by a perfectly predictable melodrama." But there are plenty of movies out there that break that mold. Even if we don't evoke the complete abstract works of most extreme film experimentalists, we can wonder about the lab results that Palindromes - a flick that regularly swaps in and out actors to play a single lead character - would have had on the viewer activation patterns. What about the ol' reliable French New Wave, with its constant, intentional breaking of film's magic immersive spell? Is Masculine, Feminine: In 15 Acts really a less artistically achieved film than Avatar because it refuses to let you get lost in it?
On a related note, the ability to "get lost in a film" would seem to me to considerably more than a function of the medium's formal elements. I recall, from my youth, a Washington Post film review - name long forgotten - reviewing the rap-centric Spinal Tapish satire CB4. The review used the phrase "like taking the SATs in Martian." The barrier to entry was not, one assumes, Tamra Davis's experimental filmmaking techniques. Davis's work is fine example of clear storytelling. Rather, it is a purely social thing: Without access to the semantic level of the film, which required a slightly more than passing acquiantance with rap music, the formal level failed to produce phenom - presumably because it failed to produce the activation pattern - that both the researchers and Lehrer suggest is inherint to powerful films. One could argue, as I will for the sake of argument, that the the "dissolution" of film is an individual phenomenon. That Avatar is a brilliant film for Lehrer and, presumably, there was some "perfect viewer" that got CB4's brilliance. (His name was Justin Goslin. He thought that movie was the funniest shit he'd ever seen, man.) But then shouldn't we, by extension, assume that films like Derek Jarman's Blue and Warhol's Empire have perfect viewers too? In which case we lose the argument that the formal elements of the films in question are responsible for the effect reported. Empire lacks story elements and editing. Blue is a steady field of the titular color with dialogue over it. Admittedly, these are extreme cases, but I feel we're justified in interrogating Lehrer in this way because he's not just making an aesthetic judgment regarding Avatar, but claiming that there's a element of scientific fact at the core of his judgment. To like Avatar is one thing. To make a claim for the neuro-reality of the film experience and then gloss it with value judgment is another.
I get where Lehrer's going with this, but the "film as cognitive vacation" thing rubs me the wrong way. Not because films that serve that function are inferior or shouldn't be enjoyed, but rather because it suggests that films should never aspire to be anything other than, literally, mass delivered sedatives for our critical faculties. Like the tired notion that comics are inherently "childish" by viture of the features of their medium, Lehrer's definition of film, and his expectation of the pleasures film can provide us, assumes a certain level of mindlessness. Indeed, it makes it the medium's highest virtue. Why straightjacket film that way?
Friday, October 06, 2006
Comics: Despite what the song says, Freddy isn't dead. But you could be forgiven for thinking so.

Sometimes you just don't know how good you've got it, 'till it's gone.
Case in point: The Avatar Press comic titles based on New Line's trinity of slasher icons.
In '05, Avatar Press, one of the many indie comic presses that thrives in the market niches un-served by Marvel or DC, started producing several mini-series and one-shots based on the Friday the 13th, Nightmare on Elm Street, and Texas Chainsaw Massacre franchises. These comics were, for the most part, pretty lame. I felt the writing was uninspired, the art sub par, and the scares non-existent. The TCM series, which I was most excited about, not only takes place in the revamped universe of the remake, but it suffers from the sameness that plagued the actual film series. How many times are we going to see this family kidnap a girl to add to the brood? The Nightmare books were less creative than the films that inspired them. Liberated from the necessity of having to actually produce dream sequences under the tight budgets of the films, the dream worlds in which Freddy lives and hunts should be more amazing than ever. Sadly, the thread of darkly joyous surrealism that ran through the film series was hardly on display in the comic. Only the Friday books really pushed the character – which is odd if you consider that, as a character, Jason offers perhaps the most limited dramatic range. A plot involving Jason taking on a paramilitary unit designed to capture and destroy him and a story which pitted the contemporary Jason against his futuristic Jason X counterpart were entertaining. Still, even these titles suffered from mediocre art.
What Avatar did do well was gore and the covers. The creators on the Avatar series were not afraid to spill blood and viscera by the bucket-loads. In fact, I would have to say that, in many ways, the gleefully sanguine manner in which these artists approached the destruction of their titles' supporting casts out-did the source movies. The covers, too, were exemplary. Each Avatar title came in several cover variants, almost all of which were wonderful portraits or action shots of Freddy, Jason, or Leatherface. In fact, if anybody from Avatar reads this, I would happily purchase a collection of just the covers. They were brilliant.
Overall, though, despite the bloody contents and the cool covers, I was actually excited to hear that New Line had dropped Avatar and, instead, licensed their legendary properties to DC comics. I hoped that DC would take these famous monsters of film land and actually make something truly worth reading out of them.
This week, the first issue of DC's new Nightmare on Elm Street series was published on their WildStorm imprint. The first ish makes me realize what a good thing we had goin' with Avatar. DC's Freddy is to Avatar's Freddy what post-Army Elvis was to pre-draft Elvis. DC's Freddy, while perhaps more polished, has been tamed. The story is, as far as Nightmare plots go, just serviceable. New kids come to town, one dies, the other learns about Freddy. Certainly, there is a level of genre "sameness" to slasher flicks, but the series that produced the "Dream Warriors" plot could give us something more creative than this. Perhaps worse, the gore is gone. We've got a body count of two. One girl gets the business end of Freddy's glove (off panel) and ends up in blood stained bedding. Another kid gets torched. Freddy ties him to a one-armed-bandit style school desk on top of a pile of books, pours gasoline on him, and then sets fire to him with a match. That's it. For a character in series known for constantly elevating the bizarreness of its methods of dispatch, the deaths in the Simpsons spoof of the Nightmare series were more creative.
In retrospect, even with the QC issues, Avatar's various creators brought an anarchic and disreputable joy to their work. Sure characters were under-drawn and backgrounds were, at best, impressionistic. But the split skulls, torn limbs, and flying guts were intense. Each issue of Avatar seems like it was rushed to get to the good stuff – the crazy, horrific celebration of all the stuff you're not supposed to see. Avatar's books were alive with a rebellious spirit that, while hell on the quality of the books, evoked the sort of maniacal, illegitimate, gory thrills that are the draw of the films. In contrast, DC's book plays it safe. It's a generic work meant to protect brands and sell a product. This new Nightmare might be about the marauding ghost of a pedophile child-killer, but trust me when I say that DC has taken great pains to ensure that nobody could possibly be offended by their Freddy.
Music critic Greil Marcus once said that the moment punk rock was no longer worth censoring, it wouldn't be worth listening to. The same is true of splatter horror. The moment slasher flicks aren't unnecessarily excessive, they aren't worth being afraid of.
Really, the only good that can come out of this is if we get something like a Batman versus the TCM family comic.
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