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An unnecessary sequel to an uncelebrated remake of pretty trashy film, 2001 Maniacs: Field of Screams marks a step back for a young director who has yet to take any appreciable steps forward.I have a soft spot for this flick's grandpappy. I'll honestly admit that Two Thousand Maniacs! (Lewis's punctuation, not mine) provides a completely unjust and tawdry revanchist thrill to what little Dixie pride I might have, but that is not the film's chief claim on my nostalgia. Rather, my predominant attitude towards horror as a genre was formed by Lewis's cheapee little splatfest. First, as a child of the slasher besotted 1980s, horror's dreariest era, I was pleasantly shocked by Herschell Gordon Lewis's general disdain for his supposed protagonists and his blithe willingness to off them mercilessly. Compared to the jump-scare-to-the-kill spasms of slasher flicks, character's in TTM! suffered fates worse than death and then died. Watching, one got the sense that the survivors got out not because they were privileged - like the schematic final girls of slasher cinema - but rather because Lewis's cruelty, like that of cat, is bounded only by his ability to get bored easily. It was as if he'd simply had his fill of blood (or run out of money to buy more red paint), announced the martini shot, let his remaining near-victims go free, and called it a day. Whether this was a genuine insight into the narrative strategies Lewis was trying to employ or not, it left me with an exhilarating, teasing sense of horror cinema as something that was played without a net. To this day, if I can tell in the first reel who makes it to the last reel, I feel played for a sucker through the rest of the flick.The second, and perhaps weirder legacy, has to do with a single scene in Lewis's original. In the 1964 flick, one of the victims gets placed in a wooden barrel and sealed in. Then long metal nails are driven into the sides of the barrels. Finally, the barrel is rolled down a hill. At the bottom of the hill, the barrel is opened to reveal that the nails have done their fatal work and the victim is a bloody mess. The redneck cannibals go wild! Ever since I saw that scene, I've been obsessed with the idea that there's got to be some way to survive this trap. I haven't fully figured it out yet. I'm convinced that a person desperate enough to survive could, in fact, push against the sides of the barrel and brace themselves throughout the ride. This would send nails into your back, which admitted would suck a billion kind of ways. But I'm pretty sure it wouldn't be fatal. In fact, it may just be what saves you, as being impaled from the start might help you from bouncing around the inside of the barrel. The problem is, as I see it, even if you survive the ride down, you've ended up at the bottom of the hill severely injured and surrounded by a mob of pissed-off ghouls. That's the sticking point: how to get out of the barrel and use the lead you've gained by rolling down the hill to your advantage. I'm still working on that part. Anyway, the important thing is that it started in me an obsession with watching films with an eye towards thinking, "How would I get out of that?" This isn't your standard "victims are stupid" stuff - on the contrary, perhaps my least favorite aspect of slasher cinema is its cynical formula that dooms certain characters from the start, essentially robbing characters of the opportunity to genuinely fight to live - but rather a fascination with what humans could do if facing impossible odds.The two things are connected, of course: to get the sense that you're able to battle against the odds, one has to get the sense that there are still odds. A cinema without a safety net is the only cinema in which you can feel people are really struggling and the outcome is always in doubt. And that, oddly, is perhaps my criteria for what makes good horror, though I know it's inadequate to solving genre disputes or helping folks bash Twilight: a good horror film pits humans against the most extreme consequence, without the consolation of a predetermined end.Oh, here I've rambled on and not discussed 2001 Maniacs: Field of Screams. Though, honestly, I'm okay with that.
I owe this find to my wife, who hipped me to this passage. Below, C. S. Lewis discusses the difference between fear, which he sees as an apprehension of danger, and dread, which he equates with the uncanny and a religious concept of the Numinous.
Aside from being an unexpected, but lucid voice in the on-going discussion about the varieties of horror, I also find Lewis's insights interesting for calling into question the common "just so" story that horror, as we now conceive of the emotion that fuels of genre entertainments, has some clear lineage to the psychological lives of ancient ancestors. While he doesn't doubt that our ancestors lived in demon-haunted worlds, he raises the question of whether one could conceive of supernatural forces when one hadn't conceived of a "natural" world. If everything is supernatural, isn't that your natural? And, if that's so, is the uncanny a fear of relatively recent vintage (in terms of the hundreds of thousands of years of human evolution)?
Here's Lewis from his The Problem of Pain:
Suppose you were told there was a tiger in the next room: you would know that you were in danger and would probably feel fear. But if you were told ‘There is a ghost in the next room’, and believed it, you would feel, indeed, what is often called fear, but of a different kind. It would not be based on the knowledge of danger, for no one is primarily afraid of what a ghost may do to him, but of the mere fact that it is a ghost. It is ‘uncanny’ rather than dangerous, and the special kind of fear it excites may be called Dread. With the Uncanny one has reached the fringes of the Numinous. Now suppose that you were told simply ‘There is a mighty spirit in the room’, and believed it. Your feelings would then be even less like the mere fear of danger: but the disturbance would be profound. You would feel wonder and a certain shrinking—a sense of inadequacy to cope with such a visitant and of prostration before it—an emotion which might be expressed in Shakespeare’s words ‘Under it my genius is rebuked’. This feeling may be described as awe, and the object which excites it as the Numinous.
Now nothing is more certain than that man, from a very early period, began to believe that the universe was haunted by spirits. Professor Otto [I have no idea who Otto is – CRwM] perhaps assumes too easily that from the very first such spirits were regarded with numinous awe. This is impossible to prove for the very good reason that utterances expressing awe of the Numinous and utterances expressing mere fear of danger may use identical language—as we can still say that we are ‘afraid’ of a ghost or ‘afraid’ of a rise in prices. It is there- fore theoretically possible that there was a time when men regarded these spirits simply as dangerous and felt towards them just as they felt towards tigers.
. . .
Now this awe is not the result of an inference from the visible universe. There is no possibility of arguing from mere danger to the uncanny, still less to the fully Numinous. You may say that it seems to you very natural that early man, being surrounded by real dangers, and therefore frightened, should invent the uncanny and the Numinous. In a sense it is, but let us understand what we mean. You feel it to be natural because, sharing human nature with your remote ancestors, you can imagine yourself reacting to perilous solitudes in the same way; and this reaction is indeed ‘natural’ in the sense of being in accord with human nature. But it is not in the least ‘natural’ in the sense that the idea of the uncanny or the Numinous is already contained in the idea of the dangerous, or that any perception of danger or any dislike of the wounds and death which it may entail could give the slightest conception of ghostly dread or numinous awe to an intelligence which did not already understand them. When man passes from physical fear to dread and awe, he makes a sheer jump, and apprehends something which could never be given, as danger is, by the physical facts and logical deductions from them. Most attempts to explain the Numinous presuppose the thing to be explained—as when anthropologists derive it from fear of the dead, without explaining why dead men (assuredly the least dangerous kind of men) should have attracted this peculiar feeling. Against all such attempts we must insist that dread and awe are in a different dimension from fear.
Thanks to Mr. Cattleworks for finding Mr. Lewis and snagging his John Hancock for me.
To consider the 2005 remake of House of Wax, the second remake of the 1933 Michael Curtiz thriller Mystery of the Wax Museum, is to give it too much credit. The film is a standard issue youth-slaughter picture that is only redeemed by its climactic finale which takes place in what might be the most elaborately designed and surreal set to grace a contemporary horror flick. The plot, which has only a loose connection to the two previous incarnations of the flick, involves a group young folks who, on their way to a college football game, end up lost in a town where a pair of crazed brothers have trapped passersby and turned them into wax statues. The kids, including the dramatically inert Paris Hilton, are picked off one by one, until only a brother/sister duo remain to fight off the mad wax sculptors. This final showdown occurs in the titular House of Wax, an art deco influenced wax museum that is (in the film's least likely conceit – which is saying something for a flick about dudes who get their kicks making wax statues out of folks) made out of wax. As psychos and victims face off, a raging fire slowly melts the museum around them. The effect is notably original and remarkably pleasing, but I doubt many viewers will find it redeems the otherwise by-the-numbers lead up.
What I found most interesting about this flick is its membership in an odd little subgenre of flick that posits the existence of time-capsule towns, isolated from the rest of the world and preserved, throughout the South. Think of them as "Hee-Haw" versions of Doyle's Lost World.
I'm just thinking out loud here, so forgive me if I ramble.
The origins of this idea – the town trapped in amber – aren't, it seems to me, distinctly Southern. The archetype for it is, I suspect, the fictional town of Germelshausen, the creation of German novelist Friedrich Gerstäcker. His cursed village was later re-imagined as a Scottish village 1947 stage musical by Alan Jay Lerner (lingering anti-German sentiment from WWII necessitated the cultural reworking).
In the multiverse of horror flicks, these retrograde hamlets can be found dotting the globe – from the pagan worshipping island community of Summersisle of The Wicker Man to the perpetually-dawn-of-the-Cold-War era mining community of mutants in The Hills Have Eyes. Still, it seems like the South gets more than their fare share. The most famous horror example is, perhaps, Pleasant Valley, the cannibalistic Brigadoon of Herschell Gordon Lewis's Two Thousand Maniacs (revisited in the 2005 remake). In that flick, a South Carolina town decimated by Union soldiers in the War of Northern Aggression returns semi-regularly to trap lost tourists and turn them into barbeque. Despite several glaring anachronisms, we're supposed to understand that Pleasant Valley is stuck somewhere in is pre-destruction antebellum days.
Ambrose, the Louisiana (played gamely by Gold Coast, Australia) town in the most recent House of Wax, is also a fatal tourist trap, though the aim of our villains is primarily artistic rather than gustatory. Unlike Pleasant Valley, Ambrose seems to have frozen sometime in the 1960s: the movie theater perpetually shows 1962's What Ever Happened to Baby Jane?. There are anachronistic cars parked all over town, but I think we're supposed to understand that the vehicles belong to the crazed brothers' many victims.
In a more artsy and pretentious, if no less weird and disturbing, vein, Lars von Trier's 2005 Manderlay involves a Southern plantation that, somehow, has managed to keep the institution of slavery running for another 70 years.
Interestingly, the fictional time capsule towns of the South are not always presented as horrific death traps or politically incorrect backwaters. Tim Burton's 2003 Big Fish features Specter, a fictional Alabama town that is stuck eternally in an idealized and perfect 30's/40's To Kill a Mockingbird era of the South.
I'm not quite sure why the South seems like such rich soil for time capsule towns. I would say that it has to do with the South's constant mythologizing of its own past, but the fact that, of the four movies mentioned, none of the directors is a Southerner (a Pennsylvanian, a Californian, and two Europeans) suggests it is not a regionally specific quirk. Perhaps it is a reflection of the economic status of the South – after more than a century of New South boosterism, the landscape of rural Dixie is still dotted with Depression era structures, Eisenhower era vehicles, and, unfortunately, the occasional Jefferson Davis era mentality. Again, though, the fact that at least on of these films was shot in Australia, on a set more influenced by urban art deco design, suggests it's got little to do with actual conditions in the South.
I don't have any real conclusions here. Just an observation on something I find curious.